It’s that time of the week again for him, aka Mithrandir, Lord of Alatar, to shine up his hexagonal dice, iron his ceremonial wizard cape, brush up on his level eight enchantment protection spells, and grab his foam wand and staff. He’s got a big day ahead of him – the War of the Arganon is nearing its end — for good or ill. The wizard, Melian the Dark Power (Stephen, a goth eight grader), has become a Black Robe and, using the dragon orb in his possession (a black kickball), he travels to Pallandro (Center City Park), the lord city of the Dark Zibandthe. He must ride his majestic, translucent steed (an imaginary fire-breathing white stallion), shooting flaming arrows (once again imaginary) across the bridge of Hemdale (Siler Creek Footbridge) and as his brethren (Peter, Kevin, and Leslie, all + 12 Holy Avenger Blue Wizards in Magic: The Gathering) follow him through the myths of Avalon (the kickball field). And all this before three o’clock when everyone has to be out of the park so pee-wee soccer can begin.
If you can’t already tell, he is into live action role playing. LARP is a form of role playing game where the participants are characters and act out storylines that occur in the real world but are set in fictional lands. Think of a live game of Dungeons and Dragons that lasts for hours or even days at a time instead of the traditional game with mere boards, books, and dice.
The scions of Arda I (the other LARP team) were not the first humans to claim the region now known as Breland (the sandbox). In ages past, humans seized cities and lands once held by durins (Brennan and Davis, baristas from the local hipster coffee shop), and others before them. Still, none were as successful as the King (Brad, owner of the comic book store) driven to forge an empire out of the untamed wilderness (shrubs next to the swing-set). Seeing the region as a buffer to protect his holdings against the monstrous threats in the far west, Aiwendil (Tom, who works the night shift at the local adult bookstore) gave these lands to his daughter Brey (Tina, a serving wench at Medieval Times) and named the realm Breland.
Today, he will lead the resistance protecting Breland. It is no coincidence that Brey just happens to be his crush. He is looking forward to showing his heroism and gallantry on the battle field today to make up for the time when he grabbed the last Twilight t-shirt and tube of vampire guyliner from Hot Topic as Brey was also reaching for it. To redeem himself this weekend, he must quest to Zenithia (picnic shelter four) which can only be accessed by climbing the Tower (the jungle gym) near Gottside (the giant slide). He must protect Brey from Demon Lord Durran (Scott, an accountant) and his evil xinadoi minions (Jimmy, Jose, and Martin, all in IT). He must use the Celestial Sword (painted cardboard) to vanquish his enemies, restore order to the kingdom, and win the heart of his fair queen.